Copyright: Pegasus ® 1994 Quid Pro Quo Software


Contents
Contents of Pegasus for Windows Help

Pegasus for Windows is based on the game of Peg Solitaire which has been played since at least the late 1800s.  Many people believe the game was invented by a French prisoner in solitaire confinement.  Whatever the origin, this classic game has been played by millions of people over the past couple hundred years and yet there has been very few "masters."  Pegasus for Windows provides 40 different solvable peg solitaire puzzles - if you can complete all of the puzzles you are truly a peg solitaire master.

To learn how to use Help, press F1.

Introduction

Rules of the Game

How to...

Changing the Options

Quid Pro Quo Software

For more information about our products please contact us at:

Quid Pro Quo Software
153 Moreuilwood Blvd
Petawawa, ON
K8H 1A7

Voice (613)687-8603
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Rules of the Game

1 	Pegasus for Windows is a one player game.

2 	Each move consists of a jump of one peg over another to an empty hole.  The peg that is jumped is removed from the board automatically.  Jumps must be either horizontal or vertical - diagonal jumps are not allowed.

3 	Play continues until a win.  To win there must be a single peg in each of the holes designated by a green sqaure.


Changing the Options

Pegasus for Windows allows you to choose from 40 different boards.  You may select different boards by either choosing the Number button, by selecting Number from the Board menu or by pressing the Alt key at the same time as the B Key

The menus for Pegasus for Windows are explained below:

Game

Menu is used to start a new game (New), save a game in progress (Save or Save As) and quit the program (Exit).  You may also go back one move using the Undo command.  Pressing Alt + BackSpace is the same as clicking Undo.  Once you use the Undo feature you may replay the last move by clicking Redo.

Options

You may enter a board number, 1 to 40 are valid choices.


Win

The Geese win if they trap the Fox so that it may neither move or capture a Goose.  The Fox wins if it captures enough Geese so they may not trap the Fox of the Fox wins if it moves below all remaining Geese (because the Geese may not move backwards).